Second thing: Recruiting Special Assignment Testers.
Third thing: *Swearing* I haven't started writing Mike's route yet.
Yesterday evening was another Quality Assurance test. It was basically proofreading + critique. We were able to cover days 1 to 14 out of the total 63 days. We were also able to track scenes that still need bgm and sfx.
Corrections / suggestions made yesterday will be implemented after the January 27 beta release. After that if QA can be completed by February 28 then boom: Delicatessen 1.0 release.
Even though I resized all the bgs